I am an American product designer living in San Francisco with a fondness for minimalist design, technology, and transportation. In 2011 I graduated with a BFA in Industrial Design from the Rhode Island School of Design. Afterwards, I found myself gaining experience on the golden coast through a gamut of companies ranging from transportation startups to small product design consultancies.
In November 2012 I started working at NASA’s Johnson Space Center where I was part of a handful of extraordinary projects including the latest lunar rover. Since my return to San Francisco I have continued my passion for simplicity, functionality, and accessibility at Apple.
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Apple | Soft Goods Developer
Cupertino, CA | August 2015 - Present
NASA: MEI Technologies | Industrial Designer
Houston, TX | October 2012 - July 2015
Full time designer at NASA’s Habitability Design Center, a component of the Human Systems Engineering and Development Branch, that provides design services for the NASA community with a focus on aerospace habitation hardware, systems, and environments. I work closely with engineering and project managers to advocate design and I am involved in all stages of the process from concept development to design for manufacturing and production support. Notable projects include:
- Complete interior design of NASA’s pressurized rover project (LER, SEV, MMSEV)
- Wearable CO2 Sensor designed to meet NASA’s new Class 1E Certification
- Design and production of a tablet restraint for the 1-year International Space Station Fine Motor Skills investigation
Classic Cars of Houston | Freelance Designer
Houston, TX | 01/13 - Present
Currently working as a contract designer producing beautiful, timeless designs for a variety of projects including: Coach built 1931 Cadillac V16, 1968 Oldsmobile 442, and 1938 Auburn Cord. Established new branding and graphics standards for the shop.
Industrial Designers Society of America | Chapter Vice President
Houston, TX | 01/13 - Present
Assited with event planning, visual communication workshops, and organizing lectures
Techshop | Dream Coach
San Francisco, CA | July 2012 - October 2012
Worked as a design consultant helping members bring 2D concepts to 3D fully-functioning prototypes. Oversaw and assisted members in safely using TechShop’s equipment as well as performing machine maintenance and general facilities work.
Bould Design | Industrial Designer
Mountain View, CA | March 2012 - June 2012
Worked in a small, fast-paced, collaborative environment focused on consumer electronics. I handled the entire gamut of the design process from concept development, interactions with clients, and delivering highly detailed production documentation.
Lit Motors Corporation | Designer/Engineer
San Francisco, CA | February 2012 - March 2012
Contributed to the development and design of technology testing platforms and vehicle models for the C1 - a two-wheeled, fully-enclosed, gyroscopically-stabilized vehicle.
NASA: Habitability Design Center | ID Intern
Houston, TX | Summer 2011
Designed and fabricated deployable exercise equipment and a stowable work surface for Deep Space Habitat , cabin shades for the Space Exploration Vehicle, and other NASA initiatives.
Publix Super Markets, Inc. | 3D modeler & design Intern
Lakeland, FL / Summer 2010
Created installation guides for store hardware packages that were used company wide; designed visual merchandising displays; and developed CAD models from blueprints.
Rhode Island School of Design
BFA / Industrial Design 2011
Dean’s list 2009/2010
User research & synthesis
Iterative concept development
Complex CAD modeling
Laser Scanning (FARO)
Project scheduling & management
Adobe (AI, PS, ID, DW)
CNC | Mill | Lathe
Mold making & composites
Industrial Designer Society of America
Houston Chapter Vice Chair
January 2014 - Present